Wednesday, May 9, 2007
I have been working on giving these objects a place to exist in the world, a container/display/presentation mechanism.
I have also been playing around with materials and process, starting to layer them more.. been having lots of fun with copper wire and patinas coated in wax over clay.... we'll see what happens!
Okay so I’ve been worried about shaders for the past few weeks. Yes, I said it Shader. Don’t worry “MS Word” doesn’t recognize this word either. I think I can safely describe it a virtual glaze, which one applies to a 3d computer model. So here are three images taken from my Digital Cinematography class project, all variations on falling sugar. Conceptually there is a progression from photorealism to a more “stylized” approach. Enjoy.